[gd_resource type="StandardMaterial3D" format=3 uid="uid://dq30v3hgyi4da"]

[resource]
resource_local_to_scene = true
cull_mode = 1
shading_mode = 0
albedo_color = Color(0.751102, 0.459619, 0.112211, 1)
grow = true
grow_amount = 0.15
