[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bi0grduhgdma4"]

[ext_resource type="Shader" uid="uid://dsi0ofa74tfc4" path="res://Scenes/TowerBase/dissolve.tres" id="1_id1v3"]
[ext_resource type="Texture2D" uid="uid://bmor4v4j7krgh" path="res://Scenes/TowerBase/funboxtex.png" id="2_8kmo6"]

[resource]
resource_local_to_scene = true
render_priority = 0
shader = ExtResource("1_id1v3")
shader_parameter/Texture2DParameter = ExtResource("2_8kmo6")
shader_parameter/Float = 1.0
shader_parameter/Color = Color(0, 1, 0, 0.752941)
