[gd_scene load_steps=7 format=3 uid="uid://busdu5na4rf4e"]

[ext_resource type="Script" uid="uid://bc0xyfr5nj1ul" path="res://UI/Menus/CharacterSelect/character_podium.gd" id="1_nxj67"]
[ext_resource type="Texture2D" uid="uid://d4jd718brpsed" path="res://Classes/Engineer/doe.png" id="2_05uii"]
[ext_resource type="PackedScene" uid="uid://ddbbwx0yy16lh" path="res://Scenes/TowerBase/tower_base.tscn" id="3_il1ej"]
[ext_resource type="ArrayMesh" uid="uid://oxjhqfwlcx5l" path="res://Towers/Assault/assaultmod.res" id="4_mrig3"]
[ext_resource type="ArrayMesh" uid="uid://bu35or5yc5j4c" path="res://Towers/Sniper/snipermodel.res" id="5_yj8b1"]
[ext_resource type="ArrayMesh" uid="uid://dler7wcqj0bm6" path="res://Towers/Gatling/gattlemesh.res" id="6_jr17d"]

[node name="Hero3Podium" type="Node3D"]
script = ExtResource("1_nxj67")
text = "Come back soon!"
metadata/_custom_type_script = "uid://bc0xyfr5nj1ul"

[node name="Base" type="CSGCylinder3D" parent="."]
transform = Transform3D(0.332046, 0, -0.943263, 0, 1, 0, 0.943263, 0, 0.332046, 0, 0, 0)
radius = 3.0
height = 1.0
sides = 32

[node name="Node3D" parent="Base" instance=ExtResource("3_il1ej")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.18309, 0.5, 0.742893)

[node name="Content" type="Node3D" parent="Base"]
visible = false

[node name="Sprite3D" type="Sprite3D" parent="Base/Content"]
transform = Transform3D(3, 0, 5.96046e-08, 0, 3, 0, -5.96046e-08, 0, 3, 0, 1.91885, 0)
modulate = Color(0.517184, 0.517184, 0.517184, 1)
billboard = 2
texture_filter = 0
texture = ExtResource("2_05uii")

[node name="Assaultmod" type="MeshInstance3D" parent="Base/Content"]
transform = Transform3D(0.256614, 0.167067, -0.322898, -7.90479e-16, 0.395231, 0.204492, 0.363558, -0.117923, 0.227914, -0.119748, 0.959456, -1.44893)
mesh = ExtResource("4_mrig3")
skeleton = NodePath("../../../..")

[node name="Snipermodel" type="MeshInstance3D" parent="Base/Content"]
transform = Transform3D(0.15964, 0.231242, 0.312158, 0.0231825, 0.331215, -0.257215, -0.387786, 0.114996, 0.113129, 0.190324, 0.957512, 1.40108)
mesh = ExtResource("5_yj8b1")
skeleton = NodePath("../../../..")

[node name="Gattlemesh" type="MeshInstance3D" parent="Base/Content"]
transform = Transform3D(-0.170479, -0.0500322, 0.247909, 0, 0.298972, 0.0603377, -0.252907, 0.0337256, -0.16711, 1.52548, 0.901463, -0.197461)
mesh = ExtResource("6_jr17d")
skeleton = NodePath("../../../..")

[node name="SpotLight3D" type="SpotLight3D" parent="Base/Content"]
transform = Transform3D(1, -2.98023e-08, -1.77636e-15, 0, -4.37114e-08, 1, -2.98023e-08, -1, -4.37114e-08, 0, 4, 0)
spot_range = 10.0
spot_attenuation = 0.39
