# LANGUAGE translation for Decked Out Defense for the following files:
# res://Scenes/Menus/MainMenu/main_menu.tscn
# res://Scenes/Menus/PauseMenu/pause_menu.tscn
# res://Scenes/Menus/GameEndScreen/game_end_screen.tscn
# res://Scenes/Menus/CharacterSelect/character_select.tscn
# res://Scenes/Menus/audio_options.tscn
# res://Scenes/Menus/gameplay_options.tscn
# res://Scenes/Menus/graphics_options.tscn
# res://Scenes/Menus/keybind_options.tscn
# res://Scenes/UI/keybind_popup.tscn
# res://choose_card_screen.tscn
# res://Scenes/Menus/options_menu.tscn
#
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Decked Out Defense\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8-bit\n"

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "TITLE_GAME_NAME"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_PLAY"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_MODS"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_PLAYER_STATS"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_OPTIONS\n"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
#: Scenes/Menus/PauseMenu/pause_menu.tscn
msgid "BUTTON_QUIT"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_BACK"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_GAME_MODE_SELECT"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_STANDARD_GAME"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_DAILY_CHALLENGE"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_ENDLESS_GAME"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_SEED"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_SEED_PLACEHOLDER"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "TITLE_STATS_MENU"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_DISPLAY_NAME"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_DISPLAY_NAME_PLACEHOLDER"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_STATS"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "LABEL_WINS"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "LABEL_LOSSES"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "LABEL_WINRATE"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_ENGINEER_CARDS_BOUGHT"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "LABEL_MAGE_CARDS_BOUGHT"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_UNLOCK_CONTENT"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_LOCK_CONTENT"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "BUTTON_ACHIEVEMENTS"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
#: Scenes/Menus/options_menu.tscn
msgid "BUTTON_CANCEL"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
#: Scenes/Menus/CharacterSelect/character_select.tscn
#: Scenes/Menus/options_menu.tscn
msgid "BUTTON_CONFIRM"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "TITLE_ACHIEVEMENTS"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "ACHIEVEMENT_TOOLTIP_WIN_GAME"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "ACHIEVEMENT_TOOLTIP_BUY_MAGE_CARD"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "ACHIEVEMENT_TOOLTIP_UNLOCK_MAGE"
msgstr ""

#: Scenes/Menus/MainMenu/main_menu.tscn
msgid "TITLE_MODS"
msgstr ""

#: Scenes/Menus/PauseMenu/pause_menu.tscn
msgid "BUTTON_RESUME"
msgstr ""

#: Scenes/Menus/PauseMenu/pause_menu.tscn
msgid "BUTTON_OPTIONS"
msgstr ""

#: Scenes/Menus/PauseMenu/pause_menu.tscn
#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "BUTTON_MAIN_MENU"
msgstr ""

#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "LABEL_WIN_MESSAGE"
msgstr ""

#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "LABEL_GAMES"
msgstr ""

#: Scenes/Menus/GameEndScreen/game_end_screen.tscn
msgid "BUTTON_RESTART"
msgstr ""

#: Scenes/Menus/CharacterSelect/character_select.tscn
msgid "BUTTON_PREVIOUS"
msgstr ""

#: Scenes/Menus/CharacterSelect/character_select.tscn
msgid "BUTTON_NEXT"
msgstr ""

#: Scenes/Menus/audio_options.tscn
msgid "OPTION_MASTER_AUDIO"
msgstr ""

#: Scenes/Menus/audio_options.tscn
msgid "OPTION_MUSIC_AUDIO"
msgstr ""

#: Scenes/Menus/audio_options.tscn
msgid "OPTION_SFX_AUDIO"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_MOUSE_SENSITIVITY"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_TOGGLE_SPRINT"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_INVERT_MOUSE_Y"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_INVERT_MOUSE_X"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_FIXED_MINIMAP"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_DISPLAY_DAMAGE_INDICATORS"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_TOWER_DAMAGE"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_SELF_DAMAGE"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_PARTY_DAMAGE"
msgstr ""

#: Scenes/Menus/gameplay_options.tscn
msgid "OPTION_STATUS_DAMAGE"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_FOV"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_VSYNC"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_OFF"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_ON"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_ADAPTIVE"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_TRIPLE_BUFFERED"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_AA"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_FXAA"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_TAA"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_WINDOW_TYPE"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_WINDOWED"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_BORDERLESS"
msgstr ""

#: Scenes/Menus/graphics_options.tscn
msgid "OPTION_FULLSCREEN"
msgstr ""

#: Scenes/UI/keybind_popup.tscn
msgid "LABEL_BIND_KEY"
msgstr ""

#: choose_card_screen.tscn
msgid "LABEL_CHOOSE_CARD"
msgstr ""

#: choose_card_screen.tscn
msgid "BUTTON_VIEW_TOWER"
msgstr ""

#: choose_card_screen.tscn
msgid "BUTTON_VIEW_WEAPON"
msgstr ""

#: choose_card_screen.tscn
msgid "BUTTON_FINALIZE_CARD_CHOICE"
msgstr ""

#: choose_card_screen.tscn
msgid "LABEL_CARD_DESCRIPTION"
msgstr ""

#: choose_card_screen.tscn
msgid "LABEL_CARD_FEATURES"
msgstr ""

#: choose_card_screen.tscn
msgid "LABEL_TARGET_LIST"
msgstr ""

#: Classes/Engineer/class.tres
msgid "CLASS_NAME_ENGINEER"
msgstr ""

#: Classes/Mage/class.tres
msgid "CLASS_NAME_MAGE"
msgstr ""

#: Cards/ascension.tres
msgid "CARD_NAME_PLATFORM_DASH"
msgstr ""

#: Towers/Ascension/tower_stats.tres
msgid "DESC_TOWER_PLATFORM_DASH"
msgstr ""

#: Weapons/Ascension/weapon_stats.tres
msgid "DESC_WEAPON_PLATFORM_DASH"
msgstr ""

#: Cards/assault.tres
msgid "CARD_NAME_BASIC_GUN"
msgstr ""

#: Towers/Assault/tower_stats.tres
msgid "DESC_TOWER_BASIC_GUN"
msgstr ""

#: Weapons/Assault/weapon_stats.tres
msgid "DESC_WEAPON_BASIC_GUN"
msgstr ""

#: Cards/blowdart.tres
msgid "CARD_NAME_POISON"
msgstr ""

#: Towers/Blowdart/tower_stats.tres
msgid "DESC_TOWER_POISON"
msgstr ""

#: Weapon/Blowdart/weapon_stats.tres
msgid "DESC_WEAPON_POISON"
msgstr ""

#: Cards/bomb_launcher.tres
msgid "CARD_NAME_BOMB"
msgstr ""

#: Towers/BombLauncher/tower_stats.tres
msgid "DESC_TOWER_BOMB"
msgstr ""

#: Weapon/BombLauncher/weapon_stats.tres
msgid "DESC_WEAPON_BOMB"
msgstr ""

#: Cards/fireball.tres
msgid "CARD_NAME_FIREBALL"
msgstr ""

#: Towers/Fireball/tower_stats.tres
msgid "DESC_TOWER_FIREBALL"
msgstr ""

#: Weapon/Fireball/weapon_stats.tres
msgid "DESC_WEAPON_FIREBALL"
msgstr ""

#: Cards/flamethrower.tres
msgid "CARD_NAME_FLAMETHROWER"
msgstr ""

#: Towers/Flamethrower/tower_stats.tres
msgid "DESC_TOWER_FLAMETHROWER"
msgstr ""

#: Weapons/Flamethrower/weapon_stats.tres
msgid "DESC_WEAPON_FLAMETHROWER"
msgstr ""

#: Cards/gatling.tres
msgid "CARD_NAME_ACCEL"
msgstr ""

#: Towers/Gatling/tower_stats.tres
msgid "DESC_TOWER_ACCEL"
msgstr ""

#: Weapons/Gatling/weapon_stats.tres
msgid "DESC_WEAPON_ACCEL"
msgstr ""

#: Cards/glue_launcher.tres
msgid "CARD_NAME_GLUE"
msgstr ""

#: Towers/GlueLauncher/tower_stats.tres
msgid "DESC_TOWER_GLUE"
msgstr ""

#: Weapons/GlueLauncher/weapon_stats.tres
msgid "DESC_WEAPON_GLUE"
msgstr ""

#: Cards/icicle.tres
msgid "CARD_NAME_ICE_SPIKE"
msgstr ""

#: Towers/Icicle/tower_stats.tres
msgid "DESC_TOWER_ICE_SPIKE"
msgstr ""

#: Weapons/Icicle/weapon_stats.tres
msgid "DESC_WEAPON_ICE_SPIKE"
msgstr ""

#: Cards/overclock.tres
msgid "CARD_NAME_SPEED_INCREASER"
msgstr ""

#: Towers/Overclock/tower_stats.tres
msgid "DESC_TOWER_SPEED_INCREASER"
msgstr ""

#: Weapons/Overclock/weapon_stats.tres
msgid "DESC_WEAPON_SPEED_INCREASER"
msgstr ""

#: Cards/reactor.tres
msgid "CARD_NAME_RADIATION"
msgstr ""

#: Towers/Reactor/tower_stats.tres
msgid "DESC_TOWER_RADIATION"
msgstr ""

#: Weapons/Reactor/weapon_stats.tres
msgid "DESC_WEAPON_RADIATION"
msgstr ""

#: Cards/refrigerator.tres
msgid "CARD_NAME_FREEZER"
msgstr ""

#: Towers/Refrigerator/tower_stats.tres
msgid "DESC_TOWER_FREEZER"
msgstr ""

#: Weapons/Refrigerator/weapon_stats.tres
msgid "DESC_WEAPON_FREEZER"
msgstr ""

#: Cards/rocket_launcher.tres
msgid "CARD_NAME_ROCKET"
msgstr ""

#: Towers/RocketLauncher/tower_stats.tres
msgid "DESC_TOWER_ROCKET"
msgstr ""

#: Weapons/RocketLauncher/weapon_stats.tres
msgid "DESC_WEAPON_ROCKET"
msgstr ""

#: Cards/sniper.tres
msgid "CARD_NAME_SNIPER"
msgstr ""

#: Towers/Sniper/tower_stats.tres
msgid "DESC_TOWER_SNIPER"
msgstr ""

#: Weapons/Sniper/weapon_stats.tres
msgid "DESC_WEAPON_SNIPER"
msgstr ""

#: Scripts/options_menu.gd
msgid "OPTIONS_TAB_GAMEPLAY"
msgstr ""

#: Scripts/options_menu.gd
msgid "OPTIONS_TAB_GRAPHICS"
msgstr ""

#: Scripts/options_menu.gd
msgid "OPTIONS_TAB_KEYBINDS"
msgstr ""

#: Scripts/options_menu.gd
msgid "OPTIONS_TAB_AUDIO"
msgstr ""

#: PCs/hud.gd
msgid "PROMPT_START_WAVE"
msgstr ""

#: Enemies/BabyEyeDog/baby_eye_dog.tres
msgid "ENEMY_FAST_BABY"
msgstr ""

#: Enemies/Crystalisk/crystalisk.tres
msgid "ENEMY_FLYING_CRYSTAL"
msgstr ""

#: Enemies/ElderEyeDog/elder_eye_dog.tres
msgid "ENEMY_HEAVY_WALKER"
msgstr ""

#: Enemies/EyeDog/eye_dog.tres
msgid "ENEMY_DOG"
msgstr ""

#: Scenes/CardPrinter/card_printer.gd
msgid "PROMPT_RADIO_INTERACT"
msgstr ""

#: Scenes/ShopStand/shop_stand.gd
msgid "PROMPT_BUY_BLANK"
msgstr ""

msgid "PROMPT_BUY_CARD"
msgstr ""

#: UI/enemybox.gd
msgid "LABEL_WAVE"
msgstr ""

msgid "LABEL_CASSETTE_SELECTOR"
msgstr ""

msgid "FEATURE_NAME_RADAR"
msgstr ""

msgid "FEATURE_NAME_HEAVY_ROUNDS"
msgstr ""

msgid "FEATURE_NAME_EXTENDED_BARREL"
msgstr ""

msgid "TITLE_REMIX"
msgstr ""

msgid "LABEL_TOWER_TRACK"
msgstr ""

msgid "LABEL_WEAPON_TRACK"
msgstr ""

msgid "TITLE_SAMPLES"
msgstr ""

msgid "BUTTON_CONFIRM_REMIX"
msgstr ""

msgid "PROMPT_REMIX_INTERACT"
msgstr ""

msgid "LABEL_REMIX_PRICE"
msgstr ""

msgid "LABEL_REMIX_CURRENCY"
msgstr ""

msgid "PROMPT_QUIT"
msgstr ""
