[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://cmrs1ubeqtl71"]

[ext_resource type="Shader" uid="uid://c5bffujq0l70k" path="res://Shaders/jitter.gdshader" id="1_bpyoj"]

[sub_resource type="PlaceholderTexture2D" id="PlaceholderTexture2D_6krsv"]

[resource]
render_priority = 0
shader = ExtResource("1_bpyoj")
shader_parameter/albedo = SubResource("PlaceholderTexture2D_6krsv")
shader_parameter/alpha_scissor = 0.5
