[gd_scene load_steps=6 format=3 uid="uid://c2cpc8f0l7soh"]

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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xt3aj"]
albedo_color = Color(0.356863, 0.87451, 0.94902, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gbm1j"]
albedo_color = Color(0.356863, 0.87451, 0.94902, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_18qg8"]
albedo_color = Color(0.356863, 0.87451, 0.94902, 1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ip8b2"]
albedo_color = Color(0.356863, 0.87451, 0.94902, 1)

[node name="Node3D" type="Node3D"]

[node name="CSGBox3D2" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.02, 0.625)
size = Vector3(1.25, 0.04, 0.05)
material = SubResource("StandardMaterial3D_xt3aj")

[node name="CSGBox3D3" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.02, -0.625)
size = Vector3(1.25, 0.04, 0.05)
material = SubResource("StandardMaterial3D_gbm1j")

[node name="CSGBox3D4" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.625, 0.02, 0)
size = Vector3(0.05, 0.04, 1.3)
material = SubResource("StandardMaterial3D_18qg8")

[node name="CSGBox3D5" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.625, 0.02, 0)
size = Vector3(0.05, 0.04, 1.3)
material = SubResource("StandardMaterial3D_ip8b2")

[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(4, 0, 0, 0, -1.74846e-07, 4, 0, -4, -1.74846e-07, 0, 0, 0)
layers = 4
texture_filter = 0
texture = ExtResource("1_phew5")
