waited far too long for an initial commit but here we are
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12
Scenes/target_icon.tscn
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12
Scenes/target_icon.tscn
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@@ -0,0 +1,12 @@
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[gd_scene load_steps=2 format=3 uid="uid://csufsbi64asau"]
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[ext_resource type="Texture2D" uid="uid://hnfa76d6tdi" path="res://Assets/Textures/target_icon.png" id="1_r4a3f"]
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[node name="Node3D" type="Sprite3D"]
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sorting_offset = 20.0
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pixel_size = 0.003
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billboard = 1
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no_depth_test = true
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fixed_size = true
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texture_filter = 0
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texture = ExtResource("1_r4a3f")
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