added corpses and a wall building dissolve animation

This commit is contained in:
2023-12-10 12:05:41 +11:00
parent adde9f5c3c
commit 046c4f5afb
39 changed files with 596 additions and 112 deletions

View File

@@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=4 format=3 uid="uid://bffhb5krs5elm"]
[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://bffhb5krs5elm"]
[ext_resource type="Texture2D" uid="uid://b1lwaxw62yp3p" path="res://Assets/Textures/dead_spike.png" id="1_1js8q"]
[ext_resource type="Texture2D" uid="uid://duywsy7jmh4u" path="res://Assets/Textures/spike.png" id="1_22o7e"]
[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_q5r05"]
[ext_resource type="Texture2D" uid="uid://sybn6bjbj5fh" path="res://Assets/TextureAtlases/spike.tres" id="3_tbb38"]
@@ -9,6 +10,7 @@ script = ExtResource("1_q5r05")
title = "spike"
target_type = 2
icon = ExtResource("1_22o7e")
death_sprite = ExtResource("1_1js8q")
sprite = ExtResource("3_tbb38")
spawn_power = 6
health = 90