added corpses and a wall building dissolve animation
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@@ -1,5 +1,6 @@
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[gd_resource type="Resource" script_class="Enemy" load_steps=4 format=3 uid="uid://bffhb5krs5elm"]
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[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://bffhb5krs5elm"]
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[ext_resource type="Texture2D" uid="uid://b1lwaxw62yp3p" path="res://Assets/Textures/dead_spike.png" id="1_1js8q"]
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[ext_resource type="Texture2D" uid="uid://duywsy7jmh4u" path="res://Assets/Textures/spike.png" id="1_22o7e"]
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[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_q5r05"]
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[ext_resource type="Texture2D" uid="uid://sybn6bjbj5fh" path="res://Assets/TextureAtlases/spike.tres" id="3_tbb38"]
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@@ -9,6 +10,7 @@ script = ExtResource("1_q5r05")
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title = "spike"
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target_type = 2
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icon = ExtResource("1_22o7e")
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death_sprite = ExtResource("1_1js8q")
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sprite = ExtResource("3_tbb38")
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spawn_power = 6
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health = 90
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