added corpses and a wall building dissolve animation

This commit is contained in:
2023-12-10 12:05:41 +11:00
parent adde9f5c3c
commit 046c4f5afb
39 changed files with 596 additions and 112 deletions

View File

@@ -1,7 +1,8 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://8eba45hql7bo"]
[gd_resource type="Resource" script_class="Enemy" load_steps=6 format=3 uid="uid://8eba45hql7bo"]
[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_2lqbg"]
[ext_resource type="Texture2D" uid="uid://g00wwrlxxdc5" path="res://Assets/Textures/icon_eye_dog.png" id="1_es0ht"]
[ext_resource type="Texture2D" uid="uid://cdnhe2mi5c5ln" path="res://Assets/Textures/dead_eye_dog.png" id="1_w6c0l"]
[ext_resource type="Texture2D" uid="uid://dj13g1w14mekw" path="res://Assets/Textures/eye_dog.png" id="2_vgx18"]
[sub_resource type="AtlasTexture" id="AtlasTexture_n6kdu"]
@@ -15,6 +16,7 @@ script = ExtResource("1_2lqbg")
title = "dog"
target_type = 1
icon = ExtResource("1_es0ht")
death_sprite = ExtResource("1_w6c0l")
sprite = SubResource("AtlasTexture_n6kdu")
spawn_power = 10
health = 180