added corpses and a wall building dissolve animation

This commit is contained in:
2023-12-10 12:05:41 +11:00
parent adde9f5c3c
commit 046c4f5afb
39 changed files with 596 additions and 112 deletions

View File

@@ -1,6 +1,7 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=4 format=3 uid="uid://boik1gnpl4v0a"]
[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://boik1gnpl4v0a"]
[ext_resource type="Texture2D" uid="uid://cde0voyrwnqkl" path="res://Assets/Textures/icon_eye_dog_boss.png" id="1_2o720"]
[ext_resource type="Texture2D" uid="uid://bp3njt3h0qfbg" path="res://Assets/Textures/dead_eye_dog_boss.png" id="1_5xm32"]
[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_euaab"]
[ext_resource type="Texture2D" uid="uid://ff3cys53p37j" path="res://Assets/TextureAtlases/dog_fast_boss.tres" id="2_1m62w"]
@@ -9,6 +10,7 @@ script = ExtResource("1_euaab")
title = "boss dog"
target_type = 1
icon = ExtResource("1_2o720")
death_sprite = ExtResource("1_5xm32")
sprite = ExtResource("2_1m62w")
spawn_power = 100
health = 1000