added corpses and a wall building dissolve animation
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@@ -1,7 +1,8 @@
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[gd_resource type="Resource" script_class="Enemy" load_steps=4 format=3 uid="uid://dxi17xvdlhkvc"]
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[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://dxi17xvdlhkvc"]
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[ext_resource type="Texture2D" uid="uid://08n5jvq5tptf" path="res://Assets/Textures/icon_eye_dog_heavy.png" id="1_lck53"]
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[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_q48il"]
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[ext_resource type="Texture2D" uid="uid://e7lahg40lq8a" path="res://Assets/Textures/dead_eye_dog_heavy.png" id="1_qveaa"]
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[ext_resource type="Texture2D" uid="uid://c0543ucoalwmi" path="res://Assets/TextureAtlases/dog_fast_heavy.tres" id="2_7nc4x"]
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[resource]
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@@ -9,6 +10,7 @@ script = ExtResource("1_q48il")
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title = "heavy dog"
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target_type = 1
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icon = ExtResource("1_lck53")
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death_sprite = ExtResource("1_qveaa")
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sprite = ExtResource("2_7nc4x")
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spawn_power = 14
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health = 350
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