added corpses and a wall building dissolve animation

This commit is contained in:
2023-12-10 12:05:41 +11:00
parent adde9f5c3c
commit 046c4f5afb
39 changed files with 596 additions and 112 deletions

View File

@@ -1,7 +1,8 @@
[gd_resource type="Resource" script_class="Enemy" load_steps=4 format=3 uid="uid://dxi17xvdlhkvc"]
[gd_resource type="Resource" script_class="Enemy" load_steps=5 format=3 uid="uid://dxi17xvdlhkvc"]
[ext_resource type="Texture2D" uid="uid://08n5jvq5tptf" path="res://Assets/Textures/icon_eye_dog_heavy.png" id="1_lck53"]
[ext_resource type="Script" path="res://Scripts/Resources/enemy.gd" id="1_q48il"]
[ext_resource type="Texture2D" uid="uid://e7lahg40lq8a" path="res://Assets/Textures/dead_eye_dog_heavy.png" id="1_qveaa"]
[ext_resource type="Texture2D" uid="uid://c0543ucoalwmi" path="res://Assets/TextureAtlases/dog_fast_heavy.tres" id="2_7nc4x"]
[resource]
@@ -9,6 +10,7 @@ script = ExtResource("1_q48il")
title = "heavy dog"
target_type = 1
icon = ExtResource("1_lck53")
death_sprite = ExtResource("1_qveaa")
sprite = ExtResource("2_7nc4x")
spawn_power = 14
health = 350