Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

View File

@@ -0,0 +1,12 @@
[gd_resource type="ShaderMaterial" format=3 uid="uid://chic6b8ci1rrv"]
[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_3mueh"]
[ext_resource type="Texture2D" uid="uid://cci7oyjxcvq0l" path="res://BrickPile/brick_pile_bricks.png" id="2_yf724"]
[resource]
render_priority = 0
shader = ExtResource("1_3mueh")
shader_parameter/albedo = ExtResource("2_yf724")
shader_parameter/jitter_z_coordinate = true
shader_parameter/jitter_depth_independent = true
shader_parameter/alpha_scissor = 1.0