Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

15
Level1/wave3.tres Normal file
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[gd_resource type="Resource" script_class="WaveConfig" format=3 uid="uid://dasqxcoenje00"]
[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="1_8j1mh"]
[ext_resource type="Resource" uid="uid://8eba45hql7bo" path="res://Enemies/EyeDog/eye_dog.tres" id="2_cyr3d"]
[ext_resource type="Script" uid="uid://bp6q371iypd06" path="res://Scripts/wave_config.gd" id="2_mvtl1"]
[ext_resource type="Resource" uid="uid://dxi17xvdlhkvc" path="res://Enemies/ElderEyeDog/elder_eye_dog.tres" id="3_6mlj7"]
[resource]
script = ExtResource("2_mvtl1")
enemies = Dictionary[ExtResource("1_8j1mh"), int]({
ExtResource("2_cyr3d"): 5,
ExtResource("3_6mlj7"): 2
})
rewards_blank_cassette = true
metadata/_custom_type_script = "uid://bp6q371iypd06"