Added first setup of level-based system
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14
Level1/wave4.tres
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14
Level1/wave4.tres
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[gd_resource type="Resource" script_class="WaveConfig" format=3 uid="uid://c0ln1sfxmvhaf"]
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[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="1_k10uy"]
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[ext_resource type="Script" uid="uid://bp6q371iypd06" path="res://Scripts/wave_config.gd" id="2_6kjfn"]
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[ext_resource type="Resource" uid="uid://cvehqh4tt28g7" path="res://Enemies/BabyEyeDog/baby_eye_dog.tres" id="2_htd28"]
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[resource]
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script = ExtResource("2_6kjfn")
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enemies = Dictionary[ExtResource("1_k10uy"), int]({
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ExtResource("2_htd28"): 10
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})
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new_shop = true
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bonus_cash = 20
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metadata/_custom_type_script = "uid://bp6q371iypd06"
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