Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

14
Level2/wave8.tres Normal file
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[gd_resource type="Resource" script_class="WaveConfig" format=3 uid="uid://7t61us4e01bb"]
[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="1_f4qev"]
[ext_resource type="Script" uid="uid://bp6q371iypd06" path="res://Scripts/wave_config.gd" id="2_3trsl"]
[ext_resource type="Resource" uid="uid://cvehqh4tt28g7" path="res://Enemies/BabyEyeDog/baby_eye_dog.tres" id="2_r8dsv"]
[ext_resource type="Resource" uid="uid://bffhb5krs5elm" path="res://Enemies/Crystalisk/crystalisk.tres" id="3_o75u5"]
[resource]
script = ExtResource("2_3trsl")
enemies = Dictionary[ExtResource("1_f4qev"), int]({
ExtResource("2_r8dsv"): 25,
ExtResource("3_o75u5"): 5
})
metadata/_custom_type_script = "uid://bp6q371iypd06"