Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

View File

@@ -25,7 +25,7 @@ static var target_type_names: Dictionary[TargetType, String] = {
}
static var weapon_recharge_delay: float = 0.5
static var starting_blanks: int = 1
static var starting_blanks: int = 0
static var starting_cash: int = 15
static var starting_lives: int = 144
static var player_energy: int = 6
@@ -103,6 +103,7 @@ func load_mods(mod_list: Dictionary[String, bool]) -> void:
load_classes()
load_cards("res://Cards")
func _ready() -> void:
var mod_dir: DirAccess = DirAccess.open("res://Mods")
if mod_dir: