Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

View File

@@ -9,16 +9,7 @@ func to_dict() -> Dictionary:
var dict: Dictionary = {}
for group: EnemyCard in enemy_groups:
var enemy_count: int = 0
if group.rarity == Data.Rarity.COMMON:
enemy_count = group.enemy.common_group
elif group.rarity == Data.Rarity.UNCOMMON:
enemy_count = group.enemy.uncommon_group
elif group.rarity == Data.Rarity.RARE:
enemy_count = group.enemy.rare_group
elif group.rarity == Data.Rarity.EPIC:
enemy_count = group.enemy.epic_group
elif group.rarity == Data.Rarity.LEGENDARY:
enemy_count = group.enemy.legendary_group
enemy_count = group.count
if !dict.has(group.enemy.title):
dict[group.enemy.title] = 0
dict[group.enemy.title] += enemy_count