Added first setup of level-based system
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7
Scripts/wave_config.gd
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7
Scripts/wave_config.gd
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class_name WaveConfig extends Resource
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@export var enemies: Dictionary[Enemy, int]
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@export var station: Data.Rarity
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@export var new_shop: bool
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@export var rewards_blank_cassette: bool
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@export var bonus_cash: int
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