Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

View File

@@ -104,6 +104,7 @@ func open_game_menu() -> void:
func _on_back_button_pressed() -> void:
main_controls.visible = true
game_select_menu.visible = false
func generate_seed() -> void:
@@ -117,6 +118,14 @@ func generate_seed() -> void:
gamemode.rng_seed = randi()
func level_selected(level: LevelSpecs) -> void:
generate_seed()
gamemode.endless = false
gamemode.daily = false
game.level_specs = level
start_game()
func _on_standard_button_pressed() -> void:
generate_seed()
gamemode.endless = false