Added first setup of level-based system

This commit is contained in:
2026-02-05 05:03:53 +11:00
parent 2bacff5b7d
commit 067d8c29af
57 changed files with 906 additions and 82 deletions

26
floating_element.tscn Normal file
View File

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[gd_scene format=3 uid="uid://d2vsrj65smnv6"]
[ext_resource type="Script" uid="uid://c4clky2q4uxm8" path="res://floating_element.gd" id="1_jnblp"]
[ext_resource type="Texture2D" uid="uid://bx1fk6yke4k4o" path="res://cassette_test_image-export.png" id="2_mjx08"]
[node name="Control" type="MarginContainer" unique_id=1662494820]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_jnblp")
[node name="TextureRect" type="TextureRect" parent="." unique_id=1181502411]
layout_mode = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture = ExtResource("2_mjx08")
stretch_mode = 5
[node name="Label" type="Label" parent="." unique_id=228649740]
layout_mode = 2
size_flags_horizontal = 4
text = "LEVEL 0"
horizontal_alignment = 1
vertical_alignment = 1