Added first setup of level-based system
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26
floating_element.tscn
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26
floating_element.tscn
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[gd_scene format=3 uid="uid://d2vsrj65smnv6"]
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[ext_resource type="Script" uid="uid://c4clky2q4uxm8" path="res://floating_element.gd" id="1_jnblp"]
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[ext_resource type="Texture2D" uid="uid://bx1fk6yke4k4o" path="res://cassette_test_image-export.png" id="2_mjx08"]
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[node name="Control" type="MarginContainer" unique_id=1662494820]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_jnblp")
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[node name="TextureRect" type="TextureRect" parent="." unique_id=1181502411]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 4
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texture = ExtResource("2_mjx08")
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stretch_mode = 5
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[node name="Label" type="Label" parent="." unique_id=228649740]
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layout_mode = 2
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size_flags_horizontal = 4
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text = "LEVEL 0"
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horizontal_alignment = 1
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vertical_alignment = 1
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