fixed up some damage number bugs

This commit is contained in:
2025-06-25 22:07:48 +10:00
parent 2bfea6471c
commit 0cd8715468
47 changed files with 6017 additions and 161 deletions

View File

@@ -0,0 +1,13 @@
[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bm7wkdbbvgscq"]
[ext_resource type="Shader" uid="uid://c5bffujq0l70k" path="res://Shaders/jitter.gdshader" id="1_0addr"]
[ext_resource type="Texture2D" uid="uid://rjijctm2a70f" path="res://Enemies/BabyEyeDog/baby_eyedog_tex.png" id="2_4kam3"]
[resource]
render_priority = 0
shader = ExtResource("1_0addr")
shader_parameter/affine_mapping = true
shader_parameter/albedo = ExtResource("2_4kam3")
shader_parameter/alpha_scissor = 0.5
shader_parameter/jitter = 0.25
shader_parameter/resolution = Vector2i(320, 240)