fixed up some damage number bugs

This commit is contained in:
2025-06-25 22:07:48 +10:00
parent 2bfea6471c
commit 0cd8715468
47 changed files with 6017 additions and 161 deletions

View File

@@ -3,4 +3,4 @@ extends StatusEffect
func proc(affected: EnemyController, stacks: int, _existing_effects: Dictionary) -> void:
affected.health.take_damage(int(stats.potency * stacks))
affected.take_damage(int(stats.potency * stacks), Data.DamageIndicationType.STATUS)