fixed up some damage number bugs

This commit is contained in:
2025-06-25 22:07:48 +10:00
parent 2bfea6471c
commit 0cd8715468
47 changed files with 6017 additions and 161 deletions

View File

@@ -4,9 +4,9 @@ extends HitscanWeapon
@export var status_stats: StatusStats
func hit(target: CharacterBody3D, target_hitbox: Hitbox) -> void:
super.hit(target, target_hitbox)
target.status_manager.add_effect(build_status_object())
func hit(hitbox: Hitbox, hit_pos: Vector3) -> void:
super.hit(hitbox, hit_pos)
hitbox.add_effect(build_status_object())
func build_status_object() -> StatusEffect: