fixed up some damage number bugs

This commit is contained in:
2025-06-25 22:07:48 +10:00
parent 2bfea6471c
commit 0cd8715468
47 changed files with 6017 additions and 161 deletions

View File

@@ -1,10 +1,12 @@
[gd_scene load_steps=31 format=3 uid="uid://y1qa1g3ic8sp"]
[gd_scene load_steps=33 format=3 uid="uid://y1qa1g3ic8sp"]
[ext_resource type="Script" uid="uid://cvejbo3srx8py" path="res://Scripts/level.gd" id="1_ws6nn"]
[ext_resource type="PackedScene" uid="uid://d2yv447trxkwt" path="res://Scenes/enemy_spawner.tscn" id="3_5imwp"]
[ext_resource type="Script" uid="uid://cbwxa2a4hfcy4" path="res://Scripts/Resources/enemy.gd" id="3_6od8s"]
[ext_resource type="Resource" uid="uid://8eba45hql7bo" path="res://Enemies/EyeDog/dog.tres" id="5_6od8s"]
[ext_resource type="Resource" uid="uid://bffhb5krs5elm" path="res://Enemies/Crystalisk/airenemy2.tres" id="9_4gdda"]
[ext_resource type="Resource" uid="uid://8eba45hql7bo" path="res://Enemies/EyeDog/eye_dog.tres" id="5_6od8s"]
[ext_resource type="Resource" uid="uid://dxi17xvdlhkvc" path="res://Enemies/ElderEyeDog/elder_eye_dog.tres" id="5_j6d65"]
[ext_resource type="Resource" uid="uid://cvehqh4tt28g7" path="res://Enemies/BabyEyeDog/baby_eye_dog.tres" id="6_ks6qx"]
[ext_resource type="Resource" uid="uid://bffhb5krs5elm" path="res://Enemies/Crystalisk/crystalisk.tres" id="9_4gdda"]
[ext_resource type="PackedScene" uid="uid://1b2ikdanl66b" path="res://Scenes/CardPrinter/card_printer.tscn" id="9_r25gu"]
[ext_resource type="Script" uid="uid://cxwtuxytavfu5" path="res://Scripts/enemy_goal.gd" id="9_s3rd7"]
[ext_resource type="Script" uid="uid://yk54owkf7pgj" path="res://Scripts/cinema_cam.gd" id="9_xuyhn"]
@@ -233,7 +235,7 @@ size = Vector3(70.0478, 1, 73.4615)
[node name="Bridge" type="Node3D" node_paths=PackedStringArray("tower_path", "player_spawns", "enemy_spawns", "enemy_goals", "corpses", "flow_field", "cinematic_cam", "printer", "shop")]
script = ExtResource("1_ws6nn")
enemy_pool = Array[ExtResource("3_6od8s")]([ExtResource("5_6od8s"), ExtResource("9_4gdda")])
enemy_pool = Array[ExtResource("3_6od8s")]([ExtResource("5_6od8s"), ExtResource("9_4gdda"), ExtResource("5_j6d65"), ExtResource("6_ks6qx")])
tower_path = NodePath("Towers")
player_spawns = [NodePath("PlayerSpawnLocations/PlayerSpawn1"), NodePath("PlayerSpawnLocations/PlayerSpawn2"), NodePath("PlayerSpawnLocations/PlayerSpawn3"), NodePath("PlayerSpawnLocations/PlayerSpawn4")]
enemy_spawns = [NodePath("GroundSpawn"), NodePath("GroundSpawn2"), NodePath("GroundSpawn3"), NodePath("GroundSpawn4"), NodePath("GroundSpawn5"), NodePath("AirSpawn")]
@@ -396,11 +398,10 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1)
[node name="ShopStand" parent="." instance=ExtResource("19_h6brl")]
transform = Transform3D(0.675552, 0, -0.737313, 0, 1, 0, 0.737313, 0, 0.675552, 27.7723, 0.5, -9.72493)
[node name="Killbox" type="Area3D" parent="." node_paths=PackedStringArray("level")]
[node name="Killbox" type="Area3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.77224, 0, 0)
collision_mask = 2
script = ExtResource("26_tuncf")
level = NodePath("")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Killbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0668106, -6.8471, 0.829394)