made gameplay ui slightly less cluttered in 240p

This commit is contained in:
2025-10-21 22:47:41 +11:00
parent 5647cd4c07
commit 0de868c796
7 changed files with 2842 additions and 70 deletions

View File

@@ -228,9 +228,9 @@ func parse_action_tag(text: String) -> String:
elif !first:
output.append(", ")
if event is InputEventKey:
output.append("[img=top,50]%s[/img]" % KeyIconMap.keys[str(event.physical_keycode)])
output.append("[img=32]%s[/img]" % KeyIconMap.keys[str(event.physical_keycode)])
if event is InputEventMouseButton:
output.append("[img=top,50]%s[/img]" % KeyIconMap.mouse_buttons[str(event.button_index)])
output.append("[img=32]%s[/img]" % KeyIconMap.mouse_buttons[str(event.button_index)])
string_array[1] = "".join(output)
text = "".join(string_array)
return text