first lobby draft made, you can move a charcter around
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25
Levels/Level1/testwave.tres
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25
Levels/Level1/testwave.tres
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@@ -0,0 +1,25 @@
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[gd_resource type="Resource" script_class="WaveConfig" format=3 uid="uid://bkcmdtfrhq43v"]
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[ext_resource type="Script" uid="uid://3grc2j4bjrnw" path="res://enemy_group.gd" id="1_bojkk"]
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[ext_resource type="Resource" uid="uid://cvehqh4tt28g7" path="res://Enemies/BabyEyeDog/baby_eye_dog.tres" id="2_a2eo6"]
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[ext_resource type="Script" uid="uid://bp6q371iypd06" path="res://Scripts/wave_config.gd" id="2_ptt5n"]
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[sub_resource type="Resource" id="Resource_crjd6"]
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script = ExtResource("1_bojkk")
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enemy = ExtResource("2_a2eo6")
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count = 40
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metadata/_custom_type_script = "uid://3grc2j4bjrnw"
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[sub_resource type="Resource" id="Resource_llpiq"]
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script = ExtResource("1_bojkk")
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enemy = ExtResource("2_a2eo6")
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count = 20
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metadata/_custom_type_script = "uid://3grc2j4bjrnw"
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[resource]
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script = ExtResource("2_ptt5n")
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enemy_groups = Dictionary[ExtResource("1_bojkk"), int]({
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SubResource("Resource_crjd6"): 0,
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SubResource("Resource_llpiq"): 0
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})
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metadata/_custom_type_script = "uid://bp6q371iypd06"
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