first lobby draft made, you can move a charcter around
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@@ -12,7 +12,6 @@ func setup_game() -> void:
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loadout_editor = character_select_screen.instantiate() as CharacterSelect
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loadout_editor.hero_confirmed.connect(start_game)
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add_child(loadout_editor)
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game_manager.chatbox = chatbox
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chatbox.username = Data.player_profile.display_name
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Data.player_profile.display_name_changed.connect(chatbox.change_username)
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loadout_editor.hero_selected.connect(Data.player_profile.set_preferred_class)
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