first lobby draft made, you can move a charcter around
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2
main.gd
2
main.gd
@@ -67,6 +67,8 @@ func load_multiplayer() -> void:
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await loaded_scene
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var multi_player_lobby: MultiplayerLobby = scene.get_child(0) as MultiplayerLobby
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multi_player_lobby.game_manager = game_manager
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multi_player_lobby.setup_the_ui()
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multi_player_lobby.player_disconnected.connect(game_manager.remove_player)
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func load_scene(scene_path: String) -> void:
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