added stepping sounds
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@@ -205,7 +205,7 @@ fog_density = 1.0
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fog_depth_begin = 50.0
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fog_depth_end = 200.0
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[node name="Node3D" type="Node3D" unique_id=1915460305 node_paths=PackedStringArray("tower_path", "player_spawns", "enemy_spawns", "enemy_goals", "corpses", "cinematic_cam", "printer", "shop")]
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[node name="Node3D" type="Node3D" unique_id=1915460305 node_paths=PackedStringArray("tower_path", "player_spawns", "enemy_spawns", "enemy_goals", "corpses", "printer", "shop")]
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script = ExtResource("1_li03l")
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enemy_pool = Array[ExtResource("2_1sih4")]([ExtResource("3_y5pxn"), ExtResource("4_gow2y"), ExtResource("5_y23i6")])
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tower_path = NodePath("Parents/Towers")
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@@ -213,7 +213,6 @@ player_spawns = [NodePath("PlayerSpawn")]
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enemy_spawns = [NodePath("EnemySpawner"), NodePath("EnemySpawner2"), NodePath("EnemySpawner3")]
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enemy_goals = [NodePath("EnemyGoal")]
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corpses = NodePath("Parents/Corpses")
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cinematic_cam = NodePath("CinematicCamManager")
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printer = NodePath("CardPrinter")
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shop = NodePath("ShopStand")
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metadata/_custom_type_script = "uid://cvejbo3srx8py"
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@@ -226,6 +225,8 @@ metadata/_custom_type_script = "uid://cvejbo3srx8py"
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[node name="cave_level" parent="." unique_id=430935043 instance=ExtResource("4_x53u6")]
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[node name="Plane " parent="cave_level" index="1" unique_id=113877087 groups=["dirt"]]
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[node name="PlayerSpawn" type="Node3D" parent="." unique_id=2082895124]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.7781315, 0)
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@@ -287,3 +288,5 @@ metadata/_custom_type_script = "uid://yk54owkf7pgj"
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environment = SubResource("Environment_y23i6")
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[connection signal="body_entered" from="EnemyGoal/Area3D" to="EnemyGoal" method="_on_area_3d_body_entered"]
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[editable path="cave_level"]
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