swapped out old remix menu for new one
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@@ -18,15 +18,23 @@ func set_attribute(attribute: String, value: float) -> void:
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attributes[attribute] = value
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func tower_features_applied() -> CardText:
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func get_duplicate() -> CardText:
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var card_text: CardText = self.duplicate()
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card_text.target_type = target_type.duplicate()
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card_text.attributes = attributes.duplicate()
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card_text.features = features.duplicate()
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return card_text
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func tower_features_applied() -> CardText:
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var card_text: CardText = get_duplicate()
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for feature: Feature in features:
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feature.attach_to_tower(card_text)
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return card_text
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func weapon_features_applied() -> CardText:
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var card_text: CardText = self.duplicate()
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var card_text: CardText = get_duplicate()
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for feature: Feature in features:
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feature.attach_to_weapon(card_text)
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return card_text
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