inching towards better class inheritence and multiplayer compatibility
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@@ -0,0 +1,14 @@
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[gd_scene load_steps=4 format=3 uid="uid://p2vwo8ivben6"]
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[ext_resource type="PackedScene" uid="uid://di2wwvkv4wov1" path="res://Scenes/Projectiles/homing_projectile.tscn" id="1_fnn4i"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_projectile.gd" id="2_86up0"]
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[ext_resource type="Texture2D" uid="uid://bode8mfmr3r1h" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket.png" id="3_aonkx"]
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[node name="Rocket" instance=ExtResource("1_fnn4i")]
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script = ExtResource("2_86up0")
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acceleration = 40.0
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max_speed = 14.0
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[node name="Sprite3D" parent="." index="1"]
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pixel_size = 0.013
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texture = ExtResource("3_aonkx")
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