inching towards better class inheritence and multiplayer compatibility

This commit is contained in:
2023-11-15 15:19:40 +11:00
parent f004f64b71
commit 1500c22ccc
204 changed files with 1920 additions and 1951 deletions

View File

@@ -1,70 +1,37 @@
[gd_scene load_steps=10 format=3 uid="uid://cbmoi73hquaer"]
[gd_scene load_steps=10 format=3 uid="uid://bdp7icdejayvr"]
[ext_resource type="Texture2D" uid="uid://clr6kfyci5jqb" path="res://Assets/TextureAtlases/g_rocket_launcher.tres" id="1_67vj1"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_weapon.gd" id="2_rfuq6"]
[ext_resource type="Resource" uid="uid://dtfgyt85mp1ar" path="res://Resources/WeaponStats/rocketlauncher.tres" id="3_7mndo"]
[ext_resource type="PackedScene" uid="uid://hr0dw2533tsl" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket.tscn" id="3_xn783"]
[ext_resource type="PackedScene" uid="uid://csufsbi64asau" path="res://Scenes/target_icon.tscn" id="4_ptwpb"]
[ext_resource type="Texture2D" uid="uid://bgeu8dnqaxq7v" path="res://Assets/TextureAtlases/target_list.tres" id="5_nbrvn"]
[ext_resource type="PackedScene" uid="uid://bqdllitxbbpyp" path="res://Scenes/Weapons/projectile_weapon.tscn" id="1_gxaua"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/RocketLauncher/weapon_rocket_launcher.gd" id="2_8x1tf"]
[ext_resource type="PackedScene" uid="uid://p2vwo8ivben6" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_projectile.tscn" id="2_lfuvh"]
[ext_resource type="PackedScene" uid="uid://csufsbi64asau" path="res://PCs/Universal/ClassCards/RocketLauncher/target_icon.tscn" id="3_2x5va"]
[ext_resource type="Resource" uid="uid://d2yo07m2mp2mp" path="res://PCs/Universal/ClassCards/RocketLauncher/weapon_stats.tres" id="3_i1hxj"]
[ext_resource type="Texture2D" uid="uid://by1y15lm0bppe" path="res://PCs/Universal/ClassCards/RocketLauncher/rocket_launcher.png" id="4_iygkf"]
[ext_resource type="Texture2D" uid="uid://cc2umukpibmx1" path="res://PCs/Universal/ClassCards/RocketLauncher/target_list.png" id="6_jlv88"]
[sub_resource type="Animation" id="Animation_n8b32"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:texture:region")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Rect2(0, 0, 64, 64)]
}
[sub_resource type="AtlasTexture" id="AtlasTexture_f4p4w"]
atlas = ExtResource("4_iygkf")
region = Rect2(0, 0, 64, 64)
[sub_resource type="Animation" id="Animation_g0h8q"]
resource_name = "shoot"
length = 0.15
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:texture:region")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.15),
"transitions": PackedFloat32Array(0, 0),
"update": 0,
"values": [Rect2(64, 0, 64, 64), Rect2(0, 0, 64, 64)]
}
[sub_resource type="AtlasTexture" id="AtlasTexture_ewxon"]
atlas = ExtResource("6_jlv88")
region = Rect2(0, 0, 128, 128)
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ntl6p"]
_data = {
"RESET": SubResource("Animation_n8b32"),
"shoot": SubResource("Animation_g0h8q")
}
[node name="RocketLauncher" node_paths=PackedStringArray("targeting_raycast", "targeting_ui_rect") instance=ExtResource("1_gxaua")]
script = ExtResource("2_8x1tf")
target_icon_scene = ExtResource("3_2x5va")
targeting_raycast = NodePath("RayCast3D")
targeting_ui_rect = NodePath("TextureRect")
projectile_scene = ExtResource("2_lfuvh")
stats = ExtResource("3_i1hxj")
[node name="Weapon" type="Sprite3D"]
layers = 2
billboard = 1
texture_filter = 0
texture = ExtResource("1_67vj1")
script = ExtResource("2_rfuq6")
rocket_scene = ExtResource("3_xn783")
target_icon_scene = ExtResource("4_ptwpb")
stats = ExtResource("3_7mndo")
[node name="Sprite3D" parent="." index="0"]
texture = SubResource("AtlasTexture_f4p4w")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_ntl6p")
}
[node name="RayCast3D" type="RayCast3D" parent="."]
[node name="RayCast3D" type="RayCast3D" parent="." index="2"]
target_position = Vector3(0, 0, -100)
collision_mask = 4
[node name="TextureRect" type="TextureRect" parent="."]
visible = false
texture_filter = 1
[node name="TextureRect" type="TextureRect" parent="." index="3"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
@@ -76,4 +43,4 @@ offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("5_nbrvn")
texture = SubResource("AtlasTexture_ewxon")