inching towards better class inheritence and multiplayer compatibility

This commit is contained in:
2023-11-15 15:19:40 +11:00
parent f004f64b71
commit 1500c22ccc
204 changed files with 1920 additions and 1951 deletions

View File

@@ -0,0 +1,13 @@
extends Tower
class_name HitscanTower
func shoot():
super.shoot()
if targeted_enemy and is_instance_valid(targeted_enemy) and targeted_enemy.alive:
targeted_enemy.damage(damage)
@rpc("reliable")
func networked_shoot():
super.networked_shoot()