pulled out target selection to its own node

This commit is contained in:
2024-04-01 17:08:47 +11:00
parent 05914a3c64
commit 16951a9beb
11 changed files with 117 additions and 112 deletions

View File

@@ -3,10 +3,9 @@ class_name HitscanTower extends Tower
func shoot() -> void:
super.shoot()
if targeted_enemy and is_instance_valid(targeted_enemy) and targeted_enemy.alive:
targeted_enemy.damage(damage)
if Data.preferences.display_tower_damage_indicators:
spawn_damage_indicator(targeted_enemy.sprite.global_position)
target_finder.get_target().damage(damage)
if Data.preferences.display_tower_damage_indicators:
spawn_damage_indicator(target_finder.get_target().sprite.global_position)
@rpc("reliable")