Added decent remix system

This commit is contained in:
2025-08-23 20:27:22 +10:00
parent 57a57d2b91
commit 16c92a4903
68 changed files with 885 additions and 678 deletions

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dykfm5ad0mxfw"
path="res://.godot/imported/HeavyRounds_icon.png-ce2bc40148089de1cb95a58f0513c8cb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Scripts/Features/HeavyRounds/HeavyRounds_icon.png"
dest_files=["res://.godot/imported/HeavyRounds_icon.png-ce2bc40148089de1cb95a58f0513c8cb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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class_name HeavyRoundsFeature
extends Feature
func attach_to_tower(tower_stats: CardText) -> void:
tower_stats.set_attribute("Damage", tower_stats.get_attribute("Damage") * (1.0 + (strength / 100.0)))
func attach_to_weapon(weapon_stats: CardText) -> void:
weapon_stats.set_attribute("Damage", weapon_stats.get_attribute("Damage") * (1.0 + (strength / 100.0)))

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uid://uabrepvb5cur

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[gd_resource type="Resource" script_class="HeavyRoundsFeature" load_steps=3 format=3 uid="uid://dfup264h2pun7"]
[ext_resource type="Texture2D" uid="uid://dykfm5ad0mxfw" path="res://Scripts/Features/HeavyRounds/HeavyRounds_icon.png" id="1_drp05"]
[ext_resource type="Script" uid="uid://uabrepvb5cur" path="res://Scripts/Features/HeavyRounds/heavy_rounds.gd" id="1_hyapt"]
[resource]
script = ExtResource("1_hyapt")
display_name = "FEATURE_NAME_HEAVY_ROUNDS"
description = "FEATURE_DESC_HEAVY_ROUNDS"
icon = ExtResource("1_drp05")
strength = 15.0
metadata/_custom_type_script = "uid://uabrepvb5cur"