internationalized most menu text

This commit is contained in:
2025-08-15 00:39:43 +10:00
parent e699968899
commit 198177bbae
38 changed files with 823 additions and 294 deletions

View File

@@ -9,7 +9,7 @@ var regular_label: Label = null
func set_preview(hero: HeroClass) -> void:
hero_name_label.text = hero.hero_name
hero_name_label.text = tr(hero.hero_name)
if regular_label:
regular_label.queue_free()
regular_label = null
@@ -20,14 +20,14 @@ func set_preview(hero: HeroClass) -> void:
for card: Card in hero.deck:
if !added_labels.has(card):
var new_label: TowerLabel = tower_label_scene.instantiate() as TowerLabel
new_label.change_label(card.display_name, str(hero.deck.count(card)))
new_label.change_label(tr(card.display_name), str(hero.deck.count(card)))
added_labels.append(card)
tower_label_container.add_child(new_label)
added_tags.append(new_label)
func setup_with_basic_text(hero: HeroClass, text: String) -> void:
hero_name_label.text = hero.hero_name
hero_name_label.text = tr(hero.hero_name)
if regular_label:
regular_label.queue_free()
regular_label = null