fixed shield UI not clearing on game restart
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@@ -28,9 +28,9 @@ var mage_unlocked: bool = 0
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func check_high_score(level_title: String, wave_reached: int, endless: bool) -> void:
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if endless:
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if endless and endless_high_scores[level_title] < wave_reached:
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endless_high_scores[level_title] = wave_reached
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else:
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elif level_high_scores[level_title] < wave_reached:
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level_high_scores[level_title] = wave_reached
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