added i18n keys for ingame item descriptions and button prompts
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@@ -1,5 +1,6 @@
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class_name CardPrinter extends StaticBody3D
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@export var button: InteractButton
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@export var button_collider: CollisionShape3D
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@export var card_selection_menu: PackedScene
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@@ -10,6 +11,10 @@ var reply_player: Hero
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var spawned_cards: Array[CardItem] = []
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func _ready() -> void:
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button.hover_text = tr("BUTTON_RADIO_INTERACT")
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func get_faction_cards(faction: Card.Faction) -> Array[Card]:
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var valid_cards: Array[Card] = []
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for card: Card in Data.cards:
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