added i18n keys for ingame item descriptions and button prompts
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@@ -8,7 +8,7 @@ extends Control
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func set_enemy(enemy: EnemyCard) -> void:
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enemy_name.text = enemy.enemy.title
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enemy_name.text = tr(enemy.enemy.title)
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enemy_rarity.texture.region = Rect2(0.0, 92.0 - (23.0 * int(enemy.rarity)), 124.0, 23.0)
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enemy_tex.texture = enemy.enemy.icon
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if enemy.rarity == Data.Rarity.COMMON:
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