added remix support for weapon tracks
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@@ -1,11 +1,11 @@
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[gd_resource type="Resource" script_class="CardText" load_steps=3 format=3 uid="uid://smctw4ogm4rx"]
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[gd_resource type="Resource" script_class="CardText" load_steps=4 format=3 uid="uid://smctw4ogm4rx"]
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[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_vqq5l"]
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[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_k26ta"]
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[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://Scripts/Features/HeavyRounds/heavy_rounds_feature.tres" id="2_prves"]
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[resource]
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script = ExtResource("2_k26ta")
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target_type = Array[int]([])
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energy_type = 2
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attributes = Dictionary[String, float]({
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"Damage": 3.0,
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@@ -13,5 +13,5 @@ attributes = Dictionary[String, float]({
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"Fire Delay": 0.2,
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"Range": 15.0
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})
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features = Array[ExtResource("1_vqq5l")]([])
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features = Array[ExtResource("1_vqq5l")]([ExtResource("2_prves")])
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text = "DESC_WEAPON_BASIC_GUN"
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