added remix support for weapon tracks

This commit is contained in:
2025-10-20 21:29:17 +11:00
parent 1494026aac
commit 28b2172bc8
7 changed files with 192 additions and 53 deletions

View File

@@ -1,11 +1,11 @@
[gd_resource type="Resource" script_class="CardText" load_steps=3 format=3 uid="uid://smctw4ogm4rx"]
[gd_resource type="Resource" script_class="CardText" load_steps=4 format=3 uid="uid://smctw4ogm4rx"]
[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_vqq5l"]
[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_k26ta"]
[ext_resource type="Resource" uid="uid://dfup264h2pun7" path="res://Scripts/Features/HeavyRounds/heavy_rounds_feature.tres" id="2_prves"]
[resource]
script = ExtResource("2_k26ta")
target_type = Array[int]([])
energy_type = 2
attributes = Dictionary[String, float]({
"Damage": 3.0,
@@ -13,5 +13,5 @@ attributes = Dictionary[String, float]({
"Fire Delay": 0.2,
"Range": 15.0
})
features = Array[ExtResource("1_vqq5l")]([])
features = Array[ExtResource("1_vqq5l")]([ExtResource("2_prves")])
text = "DESC_WEAPON_BASIC_GUN"