level building tool good enough for first cave draft

This commit is contained in:
2026-02-06 02:17:33 +11:00
parent 126c2fd72d
commit 2bacff5b7d
15 changed files with 483 additions and 51 deletions

View File

@@ -26,10 +26,6 @@ var path_polygon: PackedScene = preload("res://path_polygon.tscn")
var game_manager: GameManager
func _ready() -> void:
create_path()
func _process(delta: float) -> void:
if enemies_to_spawn == 0:
done_spawning = true