just reorganised files thats it
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@@ -1,4 +1,5 @@
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class_name Hero extends CharacterBody3D
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class_name Hero
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extends CharacterBody3D
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signal ready_state_changed(state: bool)
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@@ -39,13 +40,9 @@ var game_manager: GameManager
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var hovering_item: InteractButton = null
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var weapons_spawn_count: int = 0 #Used to prevent node name collisions for multiplayer
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var inventory_selected_index: int = 0
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#var equipped_card: Card
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#var offhand_card: Card
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var equipped_weapon: int = 0
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var weapons: Array[Weapon] = [null, null]
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var cards: Array[Card] = [null, null]
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#var weapon: Weapon
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#var offhand_weapon: Weapon
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var weapons_active: bool = false
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var paused: bool = false
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var editing_mode: bool = true
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