just reorganised files thats it
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@@ -1,4 +1,5 @@
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class_name BombProjectile extends ExplosiveProjectile
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class_name BombProjectile
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extends ExplosiveProjectile
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var max_bounces: int = 1
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var bounces: int = 0
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@@ -1,4 +1,5 @@
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class_name FireballProjectile extends StatusApplyingProjectile
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class_name FireballProjectile
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extends StatusApplyingProjectile
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func build_status_object() -> StatusEffect:
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@@ -1,4 +1,5 @@
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class_name IcicleProjectile extends StatusApplyingProjectile
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class_name IcicleProjectile
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extends StatusApplyingProjectile
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func build_status_object() -> StatusEffect:
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@@ -1 +1,2 @@
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class_name RocketProjectile extends HomingProjectile
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class_name RocketProjectile
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extends HomingProjectile
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