just reorganised files thats it

This commit is contained in:
2025-06-24 02:55:20 +10:00
parent 3c5c8f1a44
commit 2bfea6471c
198 changed files with 313 additions and 747 deletions

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@@ -1,8 +1,10 @@
class_name Affector extends Node
class_name Affector
extends Node
var damage_particle_scene: PackedScene = preload("res://Scenes/damage_particle.tscn")
@warning_ignore("unused_parameter")
func apply_effect(effect: Effect, targets: Array[EnemyController]) -> void:
pass

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@@ -1,4 +1,5 @@
class_name AreaAffector extends Affector
class_name AreaAffector
extends Affector
@export var shapecast: ShapeCast3D

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@@ -1,4 +1,5 @@
class_name DirectAffect extends Affector
class_name DirectAffect
extends Affector
func apply_effect(effect: Effect, targets: Array[EnemyController]) -> void:

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@@ -1,4 +1,5 @@
class_name SpawnAffect extends Affector
class_name SpawnAffect
extends Affector
@export var spawn_scene: PackedScene
@export var tower: Tower