we're so close to working multiplayer
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@@ -1,39 +1,11 @@
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[gd_scene load_steps=5 format=3 uid="uid://qkvo6ibgfrlb"]
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[gd_scene load_steps=5 format=3 uid="uid://cq5q6c28pwi47"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Blowdart/blowdarttower.gd" id="1_ah52c"]
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[ext_resource type="Resource" uid="uid://cbskijhnnj3kw" path="res://Resources/StatusEffects/poisoned.tres" id="2_vfr4o"]
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[ext_resource type="Resource" uid="uid://by1gyra5a4aks" path="res://Resources/TurretStats/blowdart.tres" id="3_m1c6u"]
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[ext_resource type="PackedScene" uid="uid://dxwtlvv632ae8" path="res://Scenes/Towers/status_applying_tower.tscn" id="1_lnpfa"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Blowdart/tower_blowdart.gd" id="2_s3qd0"]
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[ext_resource type="Resource" uid="uid://cbskijhnnj3kw" path="res://Resources/StatusEffects/poisoned.tres" id="3_ix50y"]
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[ext_resource type="Resource" uid="uid://cfbap4o68urti" path="res://PCs/Universal/ClassCards/Blowdart/tower_stats.tres" id="4_1w7pa"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mrhfj"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(0.686275, 0, 0, 0.278431)
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[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
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script = ExtResource("1_ah52c")
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status_stats = ExtResource("2_vfr4o")
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stats = ExtResource("3_m1c6u")
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model = NodePath("Model")
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range_sphere = NodePath("Model/CSGSphere3D")
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minimap_range_sphere = NodePath("Model/CSGSphere3D2")
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[node name="Model" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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[node name="CSGBox3D2" type="CSGBox3D" parent="Model"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0158235, 0, -0.623444)
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size = Vector3(0.481654, 0.427749, 1.38438)
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[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
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visible = false
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radius = 7.5
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material = SubResource("StandardMaterial3D_mrhfj")
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[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
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visible = false
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layers = 4
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radius = 7.5
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material = SubResource("StandardMaterial3D_mrhfj")
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[node name="BlowdartTower" instance=ExtResource("1_lnpfa")]
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script = ExtResource("2_s3qd0")
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status_stats = ExtResource("3_ix50y")
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stats = ExtResource("4_1w7pa")
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