we're so close to working multiplayer

This commit is contained in:
2023-11-16 00:07:41 +11:00
parent 1500c22ccc
commit 2d123bd731
81 changed files with 578 additions and 388 deletions

View File

@@ -11,7 +11,7 @@ func aim():
var pos = Vector2(global_position.x, global_position.z)
var t_pos = Vector2(targeted_enemy.global_position.x, targeted_enemy.global_position.z)
var x = pos.distance_to(t_pos)
var y = targeted_enemy.global_position.y - (global_position.y + 1)
var y = targeted_enemy.global_position.y - global_position.y
var v = force
var g = ProjectSettings.get_setting("physics/3d/default_gravity")
var v2 = pow(v, 2)