we're so close to working multiplayer
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@@ -1,41 +1,11 @@
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[gd_scene load_steps=6 format=3 uid="uid://dr2bmfj8fquxr"]
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[gd_scene load_steps=5 format=3 uid="uid://dwwgvgn0ds8tk"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Fireball/fireballtower.gd" id="1_076bl"]
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[ext_resource type="PackedScene" uid="uid://dyglfv8lh2rbg" path="res://PCs/Universal/ClassCards/Fireball/fireball.tscn" id="2_0kqdt"]
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[ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="3_88y8d"]
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[ext_resource type="Resource" uid="uid://b8a635kajtq6" path="res://Resources/TurretStats/fireball.tres" id="4_cd3q3"]
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[ext_resource type="PackedScene" uid="uid://t0b32qb8eub2" path="res://Scenes/Towers/projectile_tower.tscn" id="1_rkdu6"]
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Fireball/tower_fireball.gd" id="2_td8dh"]
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[ext_resource type="PackedScene" uid="uid://ddpixntjsbpqp" path="res://PCs/Universal/ClassCards/Fireball/fireball_projectile.tscn" id="3_1akv8"]
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[ext_resource type="Resource" uid="uid://dnvqghpwyuw84" path="res://PCs/Universal/ClassCards/Fireball/tower_stats.tres" id="4_uu77s"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fouf8"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(0.686275, 0, 0, 0.278431)
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[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
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script = ExtResource("1_076bl")
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fireball_scene = ExtResource("2_0kqdt")
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status_stats = ExtResource("3_88y8d")
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stats = ExtResource("4_cd3q3")
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model = NodePath("Model")
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range_sphere = NodePath("Model/CSGSphere3D")
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minimap_range_sphere = NodePath("Model/CSGSphere3D2")
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[node name="Model" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97939, 0)
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[node name="CSGBox3D" type="CSGBox3D" parent="Model"]
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[node name="CSGBox3D2" type="CSGBox3D" parent="Model"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.486166)
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size = Vector3(1.10238, 1.08881, 1.04243)
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[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
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visible = false
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radius = 7.5
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material = SubResource("StandardMaterial3D_fouf8")
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[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
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visible = false
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layers = 4
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radius = 7.5
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material = SubResource("StandardMaterial3D_fouf8")
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[node name="FireballTower" instance=ExtResource("1_rkdu6")]
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script = ExtResource("2_td8dh")
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projectile_scene = ExtResource("3_1akv8")
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stats = ExtResource("4_uu77s")
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