we're so close to working multiplayer
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6
health_bar_gradient.tres
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6
health_bar_gradient.tres
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[gd_resource type="Gradient" format=3 uid="uid://dx7auy3oqw82t"]
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[resource]
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interpolation_color_space = 2
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offsets = PackedFloat32Array(0, 0.131148, 0.409836, 1)
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colors = PackedColorArray(0.788235, 0, 0, 1, 0.818896, 0.282651, 0.000353087, 1, 0.839216, 0.847059, 0, 1, 0, 0.917647, 0, 1)
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