added some stuff for level select 3d menu
This commit is contained in:
12
generic_wood.tres
Normal file
12
generic_wood.tres
Normal file
@@ -0,0 +1,12 @@
|
||||
[gd_resource type="ShaderMaterial" format=3 uid="uid://bdlgg2ei0yrvd"]
|
||||
|
||||
[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_f4i1m"]
|
||||
[ext_resource type="Texture2D" uid="uid://bs0lypwyo5jf6" path="res://crt_tree1_bark.png" id="2_dt32w"]
|
||||
|
||||
[resource]
|
||||
render_priority = 0
|
||||
shader = ExtResource("1_f4i1m")
|
||||
shader_parameter/albedo = ExtResource("2_dt32w")
|
||||
shader_parameter/jitter_z_coordinate = true
|
||||
shader_parameter/jitter_depth_independent = true
|
||||
shader_parameter/alpha_scissor = 1.0
|
||||
Reference in New Issue
Block a user