added some stuff for level select 3d menu
This commit is contained in:
8
wire_frame.gd
Normal file
8
wire_frame.gd
Normal file
@@ -0,0 +1,8 @@
|
||||
class_name WireFrame extends Node3D
|
||||
|
||||
@export var level_mesh: CSGMesh3D
|
||||
@export var blocker_mesh: CSGMesh3D
|
||||
|
||||
|
||||
func spawn_level(mesh: Mesh) -> void:
|
||||
pass
|
||||
Reference in New Issue
Block a user