added wave viewer which required adding determinism to wave generation

This commit is contained in:
2025-11-06 22:16:59 +11:00
parent 19b5589b27
commit 3cb37faf4b
38 changed files with 438 additions and 312 deletions

View File

@@ -2,9 +2,19 @@
[ext_resource type="Script" uid="uid://b0h5oewxd48lv" path="res://UI/Menus/GameEndScreen/enemy_row.gd" id="1_th4b3"]
[node name="EnemyRow" type="HBoxContainer"]
[node name="EnemyRow" type="VBoxContainer" node_paths=PackedStringArray("wave_label", "enemy_hbox")]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_th4b3")
wave_label = NodePath("WaveLabel")
enemy_hbox = NodePath("Enemies")
[node name="WaveLabel" type="Label" parent="."]
layout_mode = 2
text = "LABEL_WAVE"
[node name="Enemies" type="HBoxContainer" parent="."]
layout_mode = 2