added wave viewer which required adding determinism to wave generation

This commit is contained in:
2025-11-06 22:16:59 +11:00
parent 19b5589b27
commit 3cb37faf4b
38 changed files with 438 additions and 312 deletions

View File

@@ -10,13 +10,11 @@ streams_count = 1
stream_0/stream = ExtResource("3_ro1yg")
[node name="GameEndScreen" type="PanelContainer" node_paths=PackedStringArray("outcome_label", "winrate_label", "total_games_label", "total_wins_label", "total_losses_label", "undefeated_enemies")]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = 150.0
offset_top = 100.0
offset_right = -150.0
offset_bottom = -100.0
anchors_preset = -1
anchor_left = 0.05
anchor_top = 0.05
anchor_right = 0.95
anchor_bottom = 0.95
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_oa7nq")
@@ -26,14 +24,13 @@ winrate_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer/WinRa
total_games_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer2/WinRateLabel3")
total_wins_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer3/WinRateLabel4")
total_losses_label = NodePath("VBoxContainer/Labels/VBoxContainer/HBoxContainer4/WinRateLabel5")
undefeated_enemies = NodePath("VBoxContainer/UndefeatedEnemies")
undefeated_enemies = NodePath("VBoxContainer/ScrollContainer/UndefeatedEnemies")
[node name="VBoxContainer" type="VBoxContainer" parent="."]
layout_mode = 2
[node name="Labels" type="VBoxContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
alignment = 1
[node name="OutcomeLabel" type="Label" parent="VBoxContainer/Labels"]
@@ -114,7 +111,11 @@ text = "0"
horizontal_alignment = 2
vertical_alignment = 1
[node name="UndefeatedEnemies" type="VBoxContainer" parent="VBoxContainer"]
[node name="ScrollContainer" type="ScrollContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 3
[node name="UndefeatedEnemies" type="VBoxContainer" parent="VBoxContainer/ScrollContainer"]
layout_mode = 2
size_flags_vertical = 3